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Module 4: Multi-Agent Orchestration

Lesson 4.1: Why One Agent Is Not Enough

A single agent, no matter how smart, hits three ceilings:

  1. Context ceiling — One agent doing everything means one context window holding everything. File contents, database schemas, business logic, deployment configs — it all competes for space.

  2. Capability ceiling — A generalist agent is mediocre at everything. A specialized agent (backend dev, security reviewer, UI designer) outperforms the generalist at its domain.

  3. Reliability ceiling — One agent failing = everything fails. Multi-agent systems degrade gracefully — one team's failure doesn't take down the whole system.

The Stacking Insight

Single smart model  <  Two specialized agents  <  Orchestrator + 3 teams

Benchmarks measure single models. Production wins with multi-agent orchestration.


Lesson 4.2: Orchestration Patterns

Pattern 1: Dispatcher (Hub-and-Spoke)

User → Orchestrator → dispatches to:
                       ├── Specialist A (parallel)
                       ├── Specialist B (parallel)
                       └── Specialist C (parallel)
              ← synthesizes results

Best for: Tasks that need multiple perspectives or parallel work. The orchestrator doesn't work — it delegates, then synthesizes.

Implementation: agent-team extension. Teams defined in teams.yaml. Orchestrator uses dispatch_agent tool.

Pattern 2: Pipeline (Sequential)

Step 1: Planner → Step 2: Builder (gets $INPUT=plan) → Step 3: Reviewer (gets $INPUT=code)

Best for: Workflows with clear stages where each depends on the previous.

Implementation: agent-chain extension. Pipelines in agent-chain.yaml. $INPUT carries forward, $ORIGINAL preserves user prompt.

Pattern 3: Peer-to-Peer (Flat)

Agent A ←→ Agent B ←→ Agent C
   (no orchestrator, all peers)

Best for: Cross-device work, heterogeneous model teams, flat information flow.

Implementation: coms / coms-net extensions. 4 tools: list, send, get, await.


Lesson 4.2b: P-Threads — Parallel Agent Execution

Concept: Run N agents simultaneously on the same task. Each agent works independently. Pick the best result.

Pattern

User prompt

     ├── Agent 1 (Claude Opus)  ──►  output_1
     ├── Agent 2 (Gemini Pro)   ──►  output_2
     ├── Agent 3 (DeepSeek V3)  ──►  output_3
     └── Agent 4 (Qwen)         ──►  output_4


     Judge (or human) picks best

When to Use P-Threads

  • Creative work (UI generation, content writing, architecture design)
  • Benchmarking (compare models side-by-side on same task)
  • High-stakes decisions (multiple perspectives reduce blind spots)
  • Exploration (try N approaches, pick the winner)

Implementation with mprocs

yaml
# mprocs-teams.yaml
procs:
  claude-lead:
    cmd: ["claude", "-p", "{{PROMPT}}"]
  gemini:
    cmd: ["gemini", "-p", "{{PROMPT}}"]
  opencode:
    cmd: ["opencode", "--model", "opencode-go/deepseek-v4-flash", "-p", "{{PROMPT}}"]

Run all three simultaneously, collect outputs, pick best.

Implementation with agent-mux

Your Tauri UI (agent-mux) is a P-thread controller: it spawns agents into panes, monitors progress, and presents results for comparison.

Key Design Rules

  • Each agent gets the same prompt (fair comparison)
  • Agents are isolated (no cross-contamination)
  • Results are collected and compared by a judge or human
  • Cost = N × single-agent cost (budget accordingly)

Lesson 4.2c: F-Threads — Fusion (N Agents, One Winner)

Concept: N agents produce outputs. A synthetic judge (or rubric) selects the winner. More sophisticated than P-threads — includes evaluation.

Pattern

Agent 1 ──► Output 1 ──┐
Agent 2 ──► Output 2 ──┤
Agent 3 ──► Output 3 ──┤──► Judge → Winner
Agent 4 ──► Output 4 ──┤
Agent 5 ──► Output 5 ──┘

When to Use F-Threads

  • Code generation (generate N variants, pick best compiled/tested)
  • UI generation (your UI Agents system uses this — 3 Vue generators, 1 winner)
  • Architecture decisions (N proposals, judge evaluates against criteria)
  • Bug fixes (N approaches, pick the one that passes tests)

Your UI Agents System as F-Thread Example

Your ui-agents project uses F-threads natively:

  • 3 UI Generation agents (Sonnet + open source variants)
  • Validation team screenshots + checks each
  • Lead picks the best result
  • Loser outputs are discarded (or logged for learning)

Judge Criteria Template

json
{
  "criteria": [
    {"name": "correctness", "weight": 0.4},
    {"name": "efficiency", "weight": 0.2},
    {"name": "maintainability", "weight": 0.2},
    {"name": "completeness", "weight": 0.2}
  ]
}

Lesson 4.3: Depth-2 Delegation

The production-proven hierarchy from lead-agents and ui-agents:

User

  v
Orchestrator (Opus-level, thinking only)

  ├── Planning Team Lead (synthesizes, delegates)
  │     ├── Product Manager (domain worker)
  │     └── UX Researcher (domain worker)

  ├── Engineering Team Lead (synthesizes, delegates)
  │     ├── Frontend Dev (domain worker)
  │     └── Backend Dev (domain worker)

  └── Validation Team Lead (synthesizes, delegates)
        ├── QA Engineer (domain worker)
        └── Security Reviewer (domain worker)

The Rule

Leads and orchestrators are thinkers, planners, and managers. They are not doers. They delegate to workers who write files and make changes. Workers don't make strategic decisions.


Lesson 4.4: Agent Experts That Remember

Mental Models

Every agent maintains its own expertise file:

yaml
# engineering-lead-mental-model.yaml
observations:
  - type: architectural_pattern
    observation: "We use vertical slice architecture for new features"
    evidence: "PR #142, PR #156"
  - type: common_failure
    observation: "WebSocket reconnection logic needs retry with backoff"
    evidence: "Incident log 2026-03-15"

Self-Improve Commands

Agents periodically run self-improve commands that:

  1. Read the mental model
  2. Compare against actual codebase (grep, read files)
  3. Update stale entries
  4. Add new findings

Compounding Knowledge

Session 1: Agent learns project structure Session 2: Agent learns common patterns Session 3: Agent learns failure modes Session N: Agent operates at senior engineer level for this codebase


Lesson 4.5: Domain Locking

Every agent has explicit domain permissions:

yaml
# Engineering Lead domain
domain:
  - path: .pi/multi-team/
    read: true
    upsert: true
    delete: false
  - path: src/
    read: true
    upsert: true
    delete: false
  - path: .
    read: true
    upsert: false
    delete: false  # Can't delete anything at root

Three levels:

  • read: false — can't even see the files
  • upsert: false — can read, can't write
  • delete: false — can read+write, can't delete

Lesson 4.6: TillDone Task Discipline

The Pattern

  1. Orchestrator creates task list before delegating
  2. Tasks are assigned to specific agents
  3. Agents mark tasks in progress → done
  4. Footer shows live progress
  5. If turn ends with incomplete tasks, agent is nudged to continue

Why It Matters

Prevents the #1 multi-agent failure mode: an orchestrator that delegates, gets results, and then wanders off without completing the plan. The task list is the forcing function.


Lesson 4.7: Agent Chains

YAML-Defined Pipelines

yaml
# agent-chain.yaml
steps:
  - agent: planner
    prompt: "Create a detailed plan for: $INPUT"
  - agent: builder
    prompt: "Implement the following plan: $INPUT"
  - agent: reviewer
    prompt: "Review this code: $INPUT"

Variables

  • $INPUT — Output of the previous step
  • $ORIGINAL — The user's original prompt (always accessible)

Lesson 4.8: Pi-to-Pi Communication

The Shift: Hierarchy → Flat

Traditional agent communication is top-down:

Orchestrator → Team Lead → Worker → (result goes back up)

Peer-to-peer flips this. Agents are equals:

Agent A ←→ Agent B
   ↕          ↕
Agent C ←→ Agent D

Reference Implementation: MCP Agent Mail (Jeff Emanuel, 1,955★)

Jeff's MCP Agent Mail provides a more formal coordination layer:

  • Agent identities: Each agent has a registered identity
  • Inboxes: Messages are delivered to agent inboxes
  • Searchable threads: Full thread history with search
  • Advisory file leases: Agents can reserve files to prevent conflicts

This complements our simpler P2P approach. Use direct coms for speed, MCP Agent Mail for audit trails.

Four Tools

ToolWhat It Does
*_listList peer agents (name, model, context usage)
*_sendSend a prompt; returns msg_id
*_getNon-blocking poll on msg_id
*_awaitBlock until reply or timeout

Safety

  • Max 5 hops (prevents A→B→A→B loops)
  • Audit log (msg_id, sender, hops — never prompt bodies)
  • Self-healing (stale sockets pruned, heartbeats every 10s)

Lesson 4.9: Conversation Awareness

Every agent reads a shared JSONL conversation log before responding:

.pi/multi-team/sessions/<session-id>/conversation.jsonl

This means:

  • Agents know what's already been discussed
  • Agents don't repeat work
  • Full audit trail of every interaction

Lesson 4.9b: Service Connectors

Agents need to interact with external services: Twitter, GitHub, Linear, Slack, email.

The Pattern

Each service gets an MCP connector:

Agent → MCP Client → Service Connector → External API
  ├── twitter-connector: post, search, DM, timeline
  ├── github-connector: PRs, issues, actions, code search
  ├── linear-connector: issues, comments, projects, cycles
  ├── slack-connector: messages, channels, threads, search
  ├── email-connector: send, read, search, folders
  └── custom: build your own via connector SDK

Design Rules

  1. One connector per service — composable, not monolithic
  2. MCP protocol — standard interface for all connectors
  3. Scoped credentials — each connector has its own auth (no shared tokens)
  4. Rate-limited — connectors enforce service rate limits
  5. Audit-logged — every external action is logged

Reference Implementation

Jeff Emanuel's flywheel_connectors (79★) provides a mesh-native protocol for this. His approach:

  • Each connector is a standalone Rust binary
  • Connectors communicate via a shared mesh protocol
  • Agents discover connectors dynamically
  • Built-in connectors for Twitter, Linear, GitHub

Integration with Agent Teams

Orchestrator → delegates to agent
  Agent → calls service connector via MCP
    Connector → authenticates → calls API → returns result
  Agent → processes result → continues work
Orchestrator → synthesizes final output

Lesson 4.10: The CEO Board System

8 specialist agents for strategic decision-making:

Board MemberFocusTime Horizon
RevenueCash flow, short-term wins30-90 days
CompounderTrust, long-term value6-24 months
ContrarianAssumptions, blind spots3x weight on dissent
Technical ArchitectSystem durabilityOngoing
Product StrategistProblem selectionQuarterly
Customer OracleUser behaviorOngoing
Market StrategistPositioningQuarterly
MoonshotAsymmetric upside1-5 years

Flow

  1. CEO frames the decision
  2. Board debates (sources required, no "I think")
  3. Verifier checks facts (2+ sources per claim)
  4. Executor creates execution plan
  5. Tracker logs for quarterly review

Lesson 4.11: UI Agents System

12 agents across 4 teams for brand-consistent UI generation:

Brand → Product → Tree → Branch → Leaf

Each level has its own brand.yaml with CSS custom properties. Zero hardcoded values. Agents generate Vue components that use only CSS custom properties from the brand config.

Lab 4.12: Build an Agent Chain

Objective: Create a plan→build→review pipeline in YAML.

Starter: course/labs/L4-agent-chain/starter.yamlSolution: course/labs/L4-agent-chain/solution.yaml

Checkpoints:

  1. Planner produces structured plan with tasks and file paths
  2. Builder creates code matching the plan
  3. Reviewer identifies issues with severity (critical/major/minor)
  4. Verifier confirms each claim with file:line evidence

Lab 4.13: Deploy a Multi-Team System

Objective: Set up orchestrator + 2 teams with domain locking.

Starter: course/labs/L4-multi-team/starter-config.yamlSolution: course/labs/L4-multi-team/solution-config.yaml

Checkpoints:

  1. Orchestrator delegates, never executes
  2. Each team has lead + members with distinct roles
  3. Domain permissions restrict each agent to its scope
  4. Mental model files exist for each agent

FDSA Agency — Agentic Engineering Course. Part of the fdsa.ai orchestration platform.